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THIS SCHEDULE IS NOT FINAL!  WE’RE IN THE PROCESS OF UPLOADING THE FINAL SUBMISSIONS AND FITTING THEM IN - THINGS MAY CHANGE!  Game signups will open on Sunday September 20th at 2 pm.  Tickets purchased on Zeffy will be uploaded daily in the evening, and we’ll announce in the Discord when that has happened.  You’ll also get an automated email from Sched when your ticket has been uploaded, with instructions on how to log in.

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Sunday October 4, 2026 9:00am - 1:00pm MST
Limited Capacity seats available
GameDescription
This four-hour slot offers two separate shorter two-hour Pathfinder adventures.

DA:2e03 - Strange creatures seem to come up most often at the fringes of society, where they can easily fade into The background. The town of Birchfrost, off the Lake of Mists and Veils, has a legend of a local creature, once responsible for protecting the town. If there is anything more to this so-called “Beast of Birchfrost,” I am sure that the slightest change in circumstance might herald a dangerous change in the Beast, one the Archive would do well to mind. — K.H.W. The Beast of Birchfrost takes place on the shores of the Lake of Mists and Veils, where tales of the town’s local cryptid appear to have changed from a local protector to something more sinister. The PCs will have to track and confront whatever this creature is to get to the bottom of the local tales.

DA:2e05 - Even the Dark Archive can’t keep tabs on every single club or society, which is why it’s so vital to cultivate connections with those who can. Vir Zhees has long helped us keep tabs on the various societies in Absalom high society, her shrewd interpersonal skills, social position, and long elven lifespan making her uniquely suited for the task. Yet, we should always be wary, for those who deal in secrets know how to keep them, even from us. — K.H.W.

Shaking the Helping Hand takes place in the Petal District of Absalom. On the request of a wealthy patron who had been targeted by a mysterious secret society, the PCs attend an opera. The patron fears that this society will attempt to sabotage a meeting that she is holding with proxies for government officials. In fact, the secret society, known as the Helping Hand, had come to the opera to stop the patron and proxies from abducting servants and trading them away to traffickers from Shadow Absalom. If the PCs uncover the truth, they can stop these abductions and assist the Helping Hand with exposing these criminals from Absalom’s high society.

- Be
Sunday October 4, 2026 9:00am - 1:00pm MST
RPG14
  RPG
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