THIS SCHEDULE IS NOT FINAL! WE’RE IN THE PROCESS OF UPLOADING THE FINAL SUBMISSIONS AND FITTING THEM IN - THINGS MAY CHANGE! Game signups will open on Sunday September 20th at 2 pm. Tickets purchased on Zeffy will be uploaded daily in the evening, and we’ll announce in the Discord when that has happened. You’ll also get an automated email from Sched when your ticket has been uploaded, with instructions on how to log in.
Tea Witches is a worker placement game set in the fantasy world of Britewitch City where players are witches running magical tea huts, in hopes of being the best in show at the annual Teaquinox Faire.
In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors to become the most profitable and successful smartphone company in the world.
Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing, production, development, research, expansion, selling, and profits.
In the planning phase, all players simultaneously make decisions for the next year by overlaying ("patching") their two plan cards and all of their development tiles. The actions they plan on their cards and tiles in this phase will determine what actions they can perform during all of the later phases.
In the pricing phase, players change the price they charge for their smartphones based on their plan. A lower price helps to go earlier and sell more smartphones on the market, but a higher price, while risky, helps players to earn more money.
In production, all players produce smartphones.
In development, players take development tiles, which expand their planning possibilities in future rounds.
In research, players discover new technologies. Each technology not only expands players' ability to sell smartphones to customers, but also gives them special powers they can use during the game.
In the expansion phase, players open offices in neighbor regions, which allow them to sell in that region and develop their network of offices to more regions in further turns.
In the sale phase, players sell the phones they produced in regions where they have offices. But there is limited space in each region - and
Come play two easy to learn games in an hour. • Up or Down? A card game with elevators! What could be more fun? • FUSE: A game that plays in 10 minutes or self-destructs! No pressure but those bombs aren't going to defuse themselves!
I’ve enjoyed board games my entire life but didn’t truly discover this hobby until 2017. I fell hard into it and there’s no looking back now! Enjoy playing and also blinging out my games with my 3D printers and laser cutter. Now doing that full-time (or rather all the time... Read More →
You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.
During a game of Wyrmspan, you will build a sanctuary for dragons of all shapes and sizes.
In this cooperative, exploration game you will travel to the Archipelago of Dreams and battle against the forces of darkness as you seek to unravel their sinister plot. A co-op exploration game based on James A Owen's best-selling book series. Knowledge of the books, not required.
In this cooperative, exploration game you will travel to the Archipelago of Dreams and battle against the forces of darkness as you seek to unravel their sinister plot. A co-op exploration game based on James A Owen's best-selling book series. Knowledge of the books, not required.
Sail the seven tiny seas in this prototype from James Ernest and Crab Fragment Labs. Littlebeard is a super-light, wind-based miniatures combat game set in an imaginary version of the Age of Sail. James is still working on the core rules, and he could use a few dedicated players to help test them!
James Ernest is a prolific tabletop game designer, and the founder of Cheapass Games. His best-known games include Kill Doctor Lucky, Lords of Vegas, Unexploded Cow, and Tak: A Beautiful Game. He is over nine feet tall, celebrates three birthdays each year, and is made entirely of... Read More →
Saturday October 3, 2026 8:00pm - 10:00pm MST BG12
Become an Egyptian God, open the gates of your city, and let your troops sing the song of war to please you and claim your dominance as master of Egypt.
A strategic card game with shapes and lines for players to use in a competition to have the most dots visible at the end of the game! Up to six players build a different board each time they play.