THIS SCHEDULE IS NOT FINAL! WE’RE IN THE PROCESS OF UPLOADING THE FINAL SUBMISSIONS AND FITTING THEM IN - THINGS MAY CHANGE! Game signups will open on Sunday September 20th at 2 pm. Tickets purchased on Zeffy will be uploaded daily in the evening, and we’ll announce in the Discord when that has happened. You’ll also get an automated email from Sched when your ticket has been uploaded, with instructions on how to log in.
Many centuries ago, the Greek, Persian and Assyrian empires controlled vast amounts of land and riches. Yet, despite their fortifications and imposing armies, rumours began spreading of a formidable foe in the lands above the Black Sea. They came on horseback. Fierce warriors, both male and female. Skilled with the sword, axe and bow. But they weren’t mindless savages. Their artisans were renowned for their ability to craft detailed trinkets of gold. They fashioned leather armour and improvised the recurve bow. They trained eagles for hunting and war. Some even believe they inspired the Greek tales of the Amazons. But they were more than legend or fable. They were the Raiders of Scythia.
The aim of Raiders of Scythia is to be the player with the most Victory Points (VP) at the game’s end. VP are gained by raiding Settlements, taking Plunder and completing Quests. Players will need to assemble a Crew, train Animals and gather Provisions. The game ends when there is only 2 unraided Settlements or 2 Quests remaining on the Main Board.
Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces — but all the racers have wacky, game-breaking abilities. Race four times, then whoever has the most points wins!
Before the racing begins, players will draft the four racers they will have in the game and choose before each race which to use. Races alternate between the "mild" side of the board and the "wild" side of the board. A race ends once two racers have crossed the finish line — with, generally, only these two players receiving points.
What's better than being an adventurer and slaying monsters? Being the guy who sold them the sword! In Bargain Quest, players will draft equipment to attract adventurers to their shop and score points based on how well the adventurer performs in combat and how much money they acquire. After three monsters are defeated, the player with the most points wins!
No experience needed, I will be happy to teach. Moon Colony Bloodbath is an engine-building, engine-losing tableau game, with a shared deck the players build that makes things happen, many of them bad things that kill people in your moon colony, but some positive, and some that let you build up.
Dive into ancient Egyptian myth in Kemet, a fast-paced wargame with slight emergent asymmetry and tense bluffing combat resolution. Players each deploy the troops of an Egyptian tribe and use the mystical powers of the gods – along with their powerful armies – to score points in glorious battles or through invasion of rich territories.
A sentimental favorite of mine, this was old and slightly weathered when I was still in high school. A risk like dice rolling wargame with enough meat on top to make it actually interesting.
The King's Guild is a worker placement style game where players compete to hire workers, build their guildhall, and collect resources to complete quests.
Power Grid, the classic Euro game about economy efficiency with the newest expansion map, the city of Bremen. This map reduces the number of cities available to connect and eliminates nuclear power from the game. The step 2 and end game city count triggers are lowered and connection costs are now a flat cost for each city.
An interesting, shorter twist on the base game for experienced players, but will teach from scratch for those unfamiliar. 3 to 6 players.